Planning a  Maze
Home Obtaining Quandary Planning a  Maze Producing a Maze Converting to the Web

 

Planning and Designing Come First

Quandary is generally easy to learn and use. In fact, for most complex mazes much more difficult is planning your scenario, establishing the decisions to be made, understanding their consequences, and so forth. That means that planning and designing the learner experience is, as is often the case, the crucial step in building a high-quality action maze.

Here we discuss several issues that are important:

If you go through all these steps, then you will be ready to enter the maze into Quandary and be reasonably sure that it will work as expected.

 

© 2002 Albert L. Ingram, Ph.D. Revised: Monday, August 14, 2006