Instructional Strategies and Design
Document Assignment
Designing your instructional strategies can be a creative part of the
instructional design process. It is often useful to come up with new and
unusual ways of presenting materials and helping students interact with
it. At the same, this creative portion must be done within a framework
that ensures that the strategy includes all of the important elements that
we know can enhance student learning.
For better or worse, there are many ways to do that, and different ID
theorists and practitioners have different recommendations. In particular,
the Dick, Carey, and Carey book and the Morrison, Ross, and Kemp book take
different approaches to the question. Here I will try to reconcile them
both with the assignment given in this class.
The Design Document (or Instructional Strategies) assignment asks you
to design the instruction before you actually develop the materials. I
think of an instructional designer as being similar to an architect, who
wants to have the entire design in a blueprint before going ahead and
building the structure. For a small project like the one in this class,
the design step may seem superfluous; in fact, it may look a bit like a
lesson plan. But it is more important in large projects, such as whole
courses. That’s why I want you to do it here.
The assignment is best done by including the following information:
An overview of the strategies that you will use, to serve as an
advance organizer for the reader. This should include your media
choices.
An indication of how the objectives you are teaching will be
clustered. That is, it is rare nowadays to try to teach each objective
separately, although that was a tactic of the early behaviorists when
they developed “programmed instruction.” More likely, you will now teach
a group of objectives at one time, such as all the steps involved in
copying and pasting text from one document to another in a word
processor.
An indication of how these clusters of objectives will be sequenced.
Which comes first, second, third in the instruction? Why? What strategy
did you use for sequencing: chronological order, backward chaining,
simple-to-complex, or something else?
Next, a table showing, for EACH cluster of objectives, how you will
apply Gagne’s Nine Events of Instruction. These events include the
following and represent the minimum number of things that have to be
done to help people learn:
- Gain the learner’s attention
- Inform the learner of the objective
- Stimulate recall of prerequisite knowledge
- Present stimuli (text, graphics, other media)
- Provide learner guidance
- Elicit performance
- Give feedback
- Assess performance
- Enhance retention and transfer
The Dick, Carey, and Carey book has a table with a slightly different
and longer list, but the ideas are very similar. In either case, the
goal in the design document is to explain briefly how you intend to
ensure that each of these “events” occurs in your instruction.
Finally, apply the ARCS model of motivation to your project by
showing where in your Nine Events table you have allowed for Attention,
Relevance, Confidence, and Satisfaction.
The Morrison, Ross, and Kemp book approaches the issue a little
differently. Let’s take a quick look:
Chapter 6 Designing the Instruction: Sequencing
Starting with sequencing, the authors describe several fundamental
strategies for deciding the order in which to teach objectives:
- Gagne’s Prerequisite method
- Posner and Strike’s method based on learning-related,
world-related, and concept-related content
- Reigeluth’s elaboration theory
You can read the details in the book.
Chapter 7 Designing the Instruction: Strategies
This chapter discusses various strategies for teaching and how to
develop them. They specifically stress generative strategies, based on
cognitive psychology, over older, more didactic strategies.
Key parts of this chapter discuss prescriptions for teaching
different types of learning objectives. If you will recall, in the
Analysis Phase (either Needs Assessment or Instructional/Task Analysis)
you were asked to label the types of learning involved in your project.
This is where that task becomes relevant. Again, read the book for
details.
Chapters 6 and 7 relate most closely to the early parts of the
assignment, with 7 moving into the table described above.
Chapter 8 Designing the Instructional Message
This chapter provides a bridge between the Design and the Materials
Development phases, since it impacts on both. Parts of it relate
directly to the table described above. Other parts are important for
actually writing and laying out the materials.
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